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Note: This is an archived version of the Blender Developer Wiki. The current and active wiki is available on wiki.blender.org.
Display Tools
Display tools for fast navigate/interact with the viewport
UI location Group: 3D View
Usage Navigate the toolshelf and click on desired tool to modify some visual properties and viewport modes for fast navigation.
Version 1,2,6 Author(s) Jordi Vall-llovera Medina "JordiArt"
Blender 2.63 r#49377 License GPL


Executable information
File name space_view_3d_display_tools.py
Current version download https://dl.dropbox.com/u/65106662/space_view_3d_display_tools.py


Links http://jordiart3d.blogspot.com.es/


INSTALLATION


  • Download the addon.
  • Now for install the addon you can :
  • 1 - Put a copy it into your \\.blender\scripts\addons folder.
  • 2 - Remember the location and use built-in install function on User Preferences
  • Open Blender and go to the addons tab in User Preferences.
  • Click 3D View then Display Tools to Enable the script.
  • Click Save as default and close the User Preferences.


GENERAL INFORMATION


The addon it´s designed to provide several tools for speed your workflow on viewport display related tasks and interaction with multiple objects at once in blender.

The addon works in two ways:

  • Applies on your selected objects.
  • Applies on all objects if you don´t have any selection.

The main features of the addon are:

  • Fast Navigate : Modal operator to display wireframe / Bounding Box based display while you are orbiting/panning/zooming and doing common operations in viewport. Very similar of fast navigate for sculpt.
  • Display tools : Tools for change the object´s display type for viewport.
  • Shading Setup : Tools to do batch changes on objects display properties like setting smooth / flat shading, disable double-sided, switch to shadeless / normal material, wireframe and bounds extra overlay and x-ray visualisation.
  • Scene Visualization : Unified scene visualization tools. A combination of global display properties that you can access on "N" Panel and scene simplification tools from scene tab, all can be access directly from toolshelf.
  • Modifier Tools : Tools for batch operations related to modifiers, like activate, deactivate, expand, collapse, apply and delete all selected object modifiers at once.
    A tool to put a dummy simple deform modifier for improve a bug/bad behaviour on viewport performance when you have subsurf modifier active on viewport.


TUTORIAL


(Click here if you have problems with the video)

KNOWN ISSUES


  • Will not work with builds that doesn´t have the backface culling support or old python API.

FEATURES


caption
FAST NAVIGATE

  • Fast Navigate : Start fast navigate mode
  • Stop : Stop Starts fast navigate mode ( you can stop with "ESC", "SPACE" or "RETURN" keys too )
  • Normal : Set viewport shading mode while you aren´t navigating
  • Fast : Set viewport shading mode while you are navigating
  • Edit mode : Fast navigate on during edit mode toggle
  • Delay : Delay response of returning to normal viewport mode
  • Delay time : Delay amount for delay
  • Show particles : Display or not the particles during fast navigate
  • Display : Percentage amount of particles displayed during fast navigate
  • Warning : Move the mouse cursor to return to normal mode
DISPLAY MODE

  • Textured : Set object shading to be displayed as textured
  • Solid : Set object shading to be displayed as solid
  • Wire : Set object shading to be displayed as wireframe
  • Bounds : Set object shading to be displayed as bounding box
SHADING SETUP

  • Smooth : Set object shading to be smooth shaded (on edit-mode works on faces)
  • Flat : Set object shading to be flat shaded (on edit-mode works on faces
  • Shadeless on : Set object material to be shadeless material
  • Shadeless of : Set object material to be regular material
  • Wire on : Display wireframe extra overlay
  • Wire off : Hide wireframe extra overlay
  • Bounds on : Display Bounding box extra overlay
  • Bounds off : Hide Bounding box extra overlay
  • DSided on : Enable double-sided mesh drawing
  • DSided off : Disable double-sided mesh drawing
  • XRay on : Enable x-ray visualization
  • XRay off : Disable x-ray visualization
SCENE VISUALIZATION

  • Manipulator : Enable / disable manipulator gizmo on viewport
  • Outline Selected: Enable / disable visualization of outline on objects that are selected
  • Only Render : Enable / disable visualization of only the objects that will be rendered
  • Textured Solid : Enable / disable face-assigned textures in solid viewport
  • Backface Culling : Enable / disable back face culling to hide the back faces of objects
  • All Object Origins : Enable / disable visualization of origin dot for all objects
  • Simplify : Enable / disable scene global simplification
  • Subdivision : Set global maximum subdivison level
  • Shadow Samples : Set global maximum shadow samples
  • Child Particles : Set global amount of child particles
  • AO and SSS : Set global aproximate AO and SSS quality
MODIFIER TOOLS

  • Render On : Display modifiers in render time
  • Render Off : Hide modifiers in render time
  • Viewport On : Display modifiers in viewport
  • Viewport Off : Hide modifiers in viewport
  • Editmode On : Display modifiers in edit mode
  • Editmode Off : Hide modifiers in edit mode
  • Cage On : Display modifiers editing cage in edit mode
  • Cage Off : Hide modifiers editing cage in edit mode
  • Expand : Expand all modifier tabs
  • Collapse : Collapse all modifier tabs
  • Apply All : Apply all modifiers
  • Delete All : Delete all modifiers
  • Put Dummy : Put a dummy simple deform modifier for improve viewport performance with subsurf modifier active

SUPPORT



HISTORY


v1.00 - 2012.08.03 by Jordi Vall-llovera Medina
- Initial wiki documentation

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