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Note: This is an archived version of the Blender Developer Wiki. The current and active wiki is available on wiki.blender.org.

Starting out

  • Blender uses a lot of memory in netbeans, for much faster parsing start netbeans with the argument: -J-Xmx1024m
  • For smooth text display you can use this argument: -J-Dawt.useSystemAAFontSettings=lcd
  • You may need to enable the C/C++ plug-in from within NetBeans (it may not be on by default)
    • Tools (Menu) -> Plugins
    • Settings (Tab) -> check Netbeans Distribution
    • Available Plugins (Tab) -> check C/C++ and install it

Project File

To create a project file for netbeans run

python3 BLENDER_SOURCE/build_files/cmake/cmake_netbeans_project.py BLENDER_BUILD

... where BLENDER_SOURCE Is blenders source directory and BLENDER_BUILD is the cmake build directory containing CMakeCache.txt

you may want to use a bash alias or shell script for this command.

To load the project file:

  • File (Menu) -> Open Project
  • Navigate to the CMake Build directory, double clicking on it will load it.
    When loading netbeans in the future this project will be available in the welcome screen
  • netbeans will ask if it should assosiate 'inl' with C/C++ header
    Click yes.


  • NOTE: For an unknown reason code assistance is not parsing Blender's code on loading the project file.
    This can be worked around by right clicking on the 'Blender' project icon and selecting Code Assistance -> Reparse Project (netbeans 8.0.2, --Ideasman42 00:08, 18 June 2015 (UTC)).

Launching Blender

  • File (menu) -> Project Properties - Blender
    • Run
    • Set 'Run Directory' to your blender source-code path.
    • Disable 'Build First'

Configuring The Editor

See: Dev:Doc/CodeStyle/Configuration#NetBeans