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From time to time, this crops up: the ability to animate the weights of vertex groups. Ideally, this should be handled in Blender proper. To be fully useful though, it must be well thought out how this integrates with blender, and how it is implemented. Unless someone does so before me, I will be looking into this sometime in the future.

EDIT: while investigating the code, I found that this could get pretty darn complicated pretty quickly...

Example Solutions

  • [1] - Python script(s) that reads/writes weights from disk