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[edit] Documentation

See http://www.blender3d.org/cms/Render_Passes.829.0.html.

[edit] Examples

Media:Passes_idmask_mapuv.blend - This file demonstrates how to use render passes with UV Mask node to alter specific objects of the rendered scene. Also use of Map UV node is covered.

Media:Renderlayer_lightgroup.blend - This file demonstrates the use of render layers and light groups to control the lighting of the scene in post production.

Media:Tidy_cornelius_passes.blend - This is just a tidying up of the nodes in the Cornelius monkey example that is already on the Blender.org page for ease of "reading." Image:Tidy_cornelius_passes_small.jpg (500px version) Image:Tidy_cornelius_passes.jpg

[edit] Further Information