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Questions

I couldn't find anything in the BlenderWiki:About or BlenderWiki:Community_Portal, so I guess I'll ask here. I was wondering if the BlenderWiki is just going to be the Blender Manual and that's it. Will the site have separate articles on general 3D topics, like Cartesian coordinates, primitives, vertices, ray tracing, etc.? The reason I'm asking is because I've often thought a wiki would be a good replacement for the old Blender Knowledge Base, not to mention a good place to cover the numerous tutorials scattered throughout the web. Plus, the wiki format is a great place to create articles on things that aren't covered elsewhere, but might be important to a Blender user, like the difference between a JPG, PNG, and/or GIF file, or an article on chromakey.

MediaWiki is very flexible, but I think we might be short-changing ourselves (and the rest of the community) if the site only focuses on the manual.

Just my two cents. --Lafnlab 21:54, 31 October 2005 (CET)

Hi, im new here and a blender-noob, but i like the idea of an extandable tutorial through a project. Perhaps with open-ended storyboard. Naturally with background topics linked in the wiki.

Grass Texturing

I am making grass with a plane and "hair-particles" on it. Then I want the grass to have one texture and the ground another one. How can I do that?

-Answer-

With the ground object selected go to materials tab, assign one material for the ground and call it whatever you want (i suggest ground), then hit the + icon on the right of the material preview, this will create another material slot, hit the large button 'new' below, this will create another material for the same object, call it grass, tweak the materials you just created or do it later. Now with the ground object still selected, go to particles tab, create a new particle system hitting the + icon on the right. just below in the type section, choose hair. now go a little below, in the render section there is a material slider, hit the arrow pointing right and choose material 2. That's it.

How to start with blender coding

I am new to blender,which is the platform that is used to code blender,where can i get usefull tips regarding the blender core coding

Can I put some info about my site

I'm new to this portal. And I wonder if it is possible to share some info from my site? Thanks. --Jeremaja

No you cant. I've removed the link to your site.
I think this is the 20th time I delete links to cu.st.o.m...essa.ys websites. Sorry if I'm being abrupt but if that was you please stop it, or I'll be forced to ban you like I've banned tons of anonymous people already.
If you are honest thinking, you should know and remind that putting commercial links unrelated to 3D in this site will take down the ranking of wiki.blender.org so you would do a disservice to the wiki itself.
--mindrones 15:34, 10 June 2010 (UTC)

Thanks. I get it. You are a very patient person. No more silly questions from me. All best to you and your site.

collada export

'Don't know where else to get an answer to this: re. Collada exporting: It seems impossible to export any "shape-key" animations with the collada exporters in 2.49 or 2.5 plus...can i get a definitive answer about exporting animated models/ they only export static. suggestions? help? thanks. G.E.