From BlenderWiki
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category).
Pages on your watchlist are bold.20 November 2009
- (diff) (hist) . . m Template:Release Notes/2.49/Game Engine/Physics; 20:17 . . (-2,692) . . Mindrones (Talk | contribs)
- (diff) (hist) . . Nm Template:Release Notes/2.49/Game Engine/Physics/sensor object type; 20:16 . . (+2,764) . . Mindrones (Talk | contribs) (Created page with '== Sensor Object Type == New sensor object to generalize Near and Radar sensor, static-static collision capability. A new type of "Sensor" physics object is available in the GE…')
- (diff) (hist) . . m Template:Release Notes/2.49/Game Engine/Optimization/Culling; 20:06 . . (+6) . . Mindrones (Talk | contribs)
- (diff) (hist) . . m Template:Release Notes/2.49/Game Engine/Optimization; 19:59 . . (-6,313) . . Mindrones (Talk | contribs)
- (diff) (hist) . . Nm Template:Release Notes/2.49/Game Engine/Optimization/Culling; 19:59 . . (+6,377) . . Mindrones (Talk | contribs) (Created page with '== View frustrum culling == The Dynamic Bounding Volume Tree (DBVT) broadphase facility of the Bullet Physics Library is used to build a tree of graphical objects in the scene. …')







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