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About and how to use this page
When blender.org announces a Blender Release the Wiki User Manual should be updated, possibly in many languages.
In order to coordinate wiki authors, we gather here todos derived from Release_Notes.
Edit this page if you find missing parts in the manual but cannot fix yourself. The process of manual revisions after a new Blender release is documented here, please follow it.
Wiki Tasks
Blender 2.49,a,b
Blender 2.49 Release Log gave us some great game engine development, and some more!
- to doReal-time Dome rendering
- to doGame engine
- to doProjection Painting
- to doEtch-a-ton armature sketching
- doneBoolean improvements --Mont29 13:58, 19 November 2009 (UTC)
- to doJPEG2000 support (plan a file formats section?)
- to doPython Scripts
- to doFeaturettes & Fixes (lots of small things to fix in wiki)
- doneTexture Nodes
- doneVideo texture
Previous Blender versions tasks
Todos organized as Doc:Manual
2.49-2.48 (older need to be filled in)
Introduction
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Starting
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Interaction in 3D
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Data System
Modelling
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Modifiers and Deformation
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Lighting
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Materials
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Textures
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World and Ambient Effects
Animation Basics
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Armatures and Character Animation
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Constraints
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Advanced Animation
Effects and Physical Simulation
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Rendering
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Compositing with nodes
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Editing Sequences
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Extending Blender
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Game Engine
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