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[edit] geodesic-dome 2.0
| Name | Geodesic | Version | 2.0 |
|---|---|---|---|
| Create geo objects. | License | N/A | |
| Menu | Group: Wizards | Blender | 2.42a - 2.48 |
| Author | Andy Houston (serendipiti) | ||
| Link(s) | http://members.aol.com/demalion2/geodesic2.html | ||
| Links Wiki: updated version in rar-archive on blenderWiki -
Script update for Blender 2.45: Geodesic_Domes_Mod.rar (2008.02.15) - script+binaries as archive file ".zip"
|
| Executable: gui.py | Modules: In folder ' geodesic_2.0 ' |
| Data: | External Dependencies: |
[edit] Additional Information
- In the Wiki writer's opinion always have Python Installed on your computer when using scripts. http://www.python.org/
- For optional speed up, the Python Psyco Module can be used with the 'Wiki' script. http://psyco.sourceforge.net/
[edit] Introduction
from Andy Houston
- Geodesic spheres based on icosahedrons, octahedrons and tetrahedrons.
- No domes yet.
- Triangular, hexagonal and hex/tri combo face options.
- A function that turns the current shape into its geometric dual (sort of).
- Grid, Cylinder, Parabola, Torus and Ball primitives.
- NEW Hubs and Struts. Fill out those edges and vertices with your custom, decorative meshes.
- NEW Superformula deforming. Create rounded triangles, wobbly shapes etc.
- Tabbed GUI for (hopefully) ease of use.
from Meta-Androcto
- This Script can be used to create Geodesic Objects, not limited to Domes or Spheres,
- it can create several object types & even apply geodesic formula to your own mesh.
- A very useful script. A modified Version is now available above.
- A full list of changes I have made is in geodesic_2.0_mod.py in the new download.
[edit] Instructions ( Quick )
- Instructions are shown when you start the script, here's a copy:
- Start with the Main tab. Choose a shape to work on.
- The Formula tab has sliders that can warp & twist the object. (optional)
- The Faces page creates a new mesh based on the main one, with the faces
- altered according to the menu options. ie: Spikes, Holes, pillow & more.
- On the Struts page, import a small Blender Mesh. It will be recreated along
- each edge of the mesh, suitably scaled & stretched.
- If both meshes have a lot of vertices, you may experience problems.
(save your work before using this option.)
- The Hubs page is similar, but the imported mesh is recreated at the
- vertices of the main mesh.
- Experiment & Have Fun.
[edit] Instructions
Interface/Menu Overview 1
- Download the script & place it in Blender's default script folder.
- Open the Script from the Scripts/Wizards Menu.
- The Script GUI will appear.
- Features: Sliders, Numeric Input, Buttons, Menu.
- Main Menu
- Formula Deform Modifier.
- Faces Geometry Modifier.
- Struts Strut Modifier.
- Hubs Hub Modifier.
- Help Help System.
- Object Menu (Choose Object Type)
- Geodesic Grid Cylinder Parabola
- Torus Ball Your Mesh
- Each of the Objects has it's own parameters
- I will use Geodesic Objects as the example.
- Frequency Polyhedron Divisions.
- Radius The Overall Radius.
- Stretch Scale X Plane.
- Flatten Scale Z Plane.
- Square X/Y Super ellipse X/Y Plane.
- Super Rotate Rotate the Squareness.
- Square Z Super ellipse Z Plane.
- Super Rotate Rotate the squareness.
- Class 1 Class 2 Subdivide Triangle or Triacon.
- Tetrahedron Octahedron Isosahedron Hedron Type.
- Point Up Edge Up Face Up Orientation of basic Hedron.
- Tri Faces Hex Faces Star Faces Basic Shape.
- Duel Face to Vert swap, Edges Flip.
- Spherical Base Polyhedron Subdivided but not Sphericalized.
- Exit Exit the script.
Interface/Menu Overview 2
- Formula Menu
- Formula 1 Formula Setting.
- Formula 2 Formula Setting.
- Formula is on Turn On Formula Wizard.
- The following settings scale & Taper & change the Formula.
- Sides Around.
- Phase .
- Twist .
- N 1 .
- N 2 .
- N 3 .
- a .
- b .
- Formula 2 has similar options.
Interface/Menu Overview 3
- Faces Menu
- Mesh Name Name your mesh.
- Useful for multiple Geodesic Objects
- Faces are ON Turn On Faces.
- Strip 11 Facet (face) Types.
- Strip Open Vertical Open Slanted
- Closed Point Pillow Closed Vertical
- Stepped Spiked Boxed
- Diamond Profile Bar
- Width Adjust the width of the face.
- Height Adjust the height of the face.
- Relative Relative or Absolute Faces.
- Detach Make Faces into separate Objects.
Interface/Menu Overview 4
- Struts Menu
- Import A Mesh Import Selected mesh.
- Output Name Name the Mesh Output.
- Struts are ON Turn On Struts.
- Width Adjust the width of the face.
- Height Adjust the height of the face.
- Relative Relative or Absolute Faces.
- Shrink Overall Scale.
- Stretch Stretch along Strut.
- Raise/Lower Distance from object center.
Interface/Menu Overview 5
- Hubs Menu
- Import A Mesh Import Selected mesh.
- Output Name Name the Mesh Output.
- Hubs are ON Turn On Hubs.
- Width Adjust the width of the face.
- Height Adjust the height of the face.
[edit] Support
- Python & Plugins forum at Blender Artists.
[edit] Credits
Thanks go to:
- Andy Houston for The Script, Permissions.







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