From BlenderWiki
[edit] Ldraw (LEGO Cad) (.dat,.ldr) Importer
| Name
| Ldraw (.dat, .ldr)...
| Version
| 0.04.00 - 2004.08.29
|
| Import Ldraw (LEGO Cad) files.
| License
| GPL: Gnu Public Licence
|
| Menu
| Group: Import
| Blender
| 2.33
|
| Author
| Alessandro V., Alex Lindeijer
|
| Link(s)
| http://web.tiscali.it/ALV/blender/
|
| Executable: ldraw_import.py
| Modules:
|
| Data:
| External Dependencies:
|
| Additional information: None
|
[edit] Support
[edit] History
v0.04.00 - 2004.08.29 by Alessandro V.
- Added : - MPD (Multi-Part DAT) File support
v0.03.00 - 18 august 2004.08.18 by Alessandro V.
- Added : - Transperent colours
- Fixes : - Corrected 'black' faces by use of 'TwoFaces' mesh
- Code : - Totaly rewritted code, introduced two classes LegoFile
and LegoObject that contains all the necessary code
- Eliminated all unneeded string functions
using string object methods instead:
string.split() string.upper()
- Eliminated all unneeded matrix functions
using matrix object methods and functions
matrix1 * matrix2 VecMultMat1(v,m)
v0.02.01 - 09 august 2004.08.09 by Alex Lindeijer
- Fixes : - added legocolor to file
v0.02.00 - 2004.08.08 by Alex Lindeijer
- Added : - every part and model (in PARTS and MODELS directory is an object)
- mesh for same partnumber is reused.
- Fixes : - Correct coords: blender (x,y,z)= ldraw(x,z.-y)
- no double vertexes
v0.01.01 - 2004.07.04 by Alessandro V.
- Fixes : - Corrected bad rotation and translation of some objects due
to a not good code in transposing coordinate system.
Now object are imported whith original (Ldraw) axes.
- Code : - Introduced the Split() function and restructured software
using this function and deleting CVertex, CValue classes
v0.01.00 - 2004.06.29 by Alessandro V.
- Initial release