|UI location||View 3D -> Tool Shelf (T) -> Swap L.O.D.|
|Usage|| During render, the low-resolution object's mesh data is swapped with a defined high-resolution mesh data.
To use it, simply select the low-resolution object and go to it's Object Data tab (Properties Window -> Object). At the bottom you should see five properties under the 'Custom Properties' panel, named: "swapRes_neverSwap", "show_lowhigh", "swapRes_enable", "swapRes_high", and "swapRes_low". If these do not show, either collapse and expand the 'Custom Properties' panel, or click "Update" (Tools (T) -> Swap L.O.D. -> Update). The "Update" button assigns these properties to new objects in the scene.
Underneath these buttons, you'll notice "Enabled" and "Disabled". Clicking these will list the objects that are enabled or disabled from swapping. From here, you can also edit their properties: enable/disable them from swapping, as well as viewing and changing what Mesh Data they use, by checking "Mesh Data". Next to these is the "Show All" button which lists all objects in the scene, excluding cameras and lights.
Also, no values are ever lost. So, if you set all the objects how you want, you can be safe in the knowledge the next time you open the file they'll still be set that way!
|Note(s)||Big thanks to Jason van Gumster (Fweeb) for his ideas and contributions for helping make this a very flexible addon!|
|Current version download||http://projects.blender.org/tracker/download.php/153/467/31625/20933/render_swap_lod-v0-1-4-update2.zip|
|Python modules||bpy, props|
|Warning||Do not change the names of the custom properties or delete them, as this will break the addon's functionality. Only change the values: text fields and checkboxes.|