From BlenderWiki
| UI location | Group: Mesh > Edges | ||
|---|---|---|---|
| Usage | The script is found in the Mesh menu in Edit mode, inside the Edges submenu. Simply run the script, and non-manifold edges, if any, will be selected, so you can easily find and fix them. Basically this script's main use if to see if a mesh can be converted to a solid when imported in a program able to do so. | ||
| Version | 0.3 | Author(s) | Yorik |
| Blender | 2.5.6 | License | GPL |
| File name | |
|---|---|
| Current version download | http://yorik.uncreated.net/scripts/blender25/mesh_select_nonmanifold_edges.py |
| Bug reports | https://projects.blender.org/tracker/index.php?func=detail&aid=23563 | |
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to do