|UI location||Group: Add Menu|
|Version||0.1.6||Author(s)||Andy Davies (metalliandy)|
|Current version download||http://projects.blender.org/tracker/download.php/153/467/26250/19583/add_mesh_polysphere.py|
- This script is now included by default in Blender with the Extra Objects add on.
- In User Preferences you can see the Add-Ons menu.
- You can activate the script here.
- The PolySphere can then be accessed via Add Mesh> Extra Objects> PolySphere.
How to use
- The PolySphere can be accessed via Add Mesh> Extra Objects> PolySphere.
""" About this script:- This script enables the creation of a "PolySphere": an all quad sphere for use in sculpting and is intended to be used in place of a standard UVSphere, where the poles on would cause pinching and other unwanted artefacts. Apart from being all quads, the advantages are that the topology is distributed evenly across the surface and that they also use only around 80% of the geometry of a comparable resolution UV sphere.
Usage:- Activate the Extra Objects script via the "Add-Ons" tab under the user preferences. The PolySphere can then be accessed via Add Mesh> Extra Objects> PolySphere.
Thanks to:- Dealga McArdle (zeffii) - http://www.digitalaphasia.com
Version history:- v0.16 - Fixed a bug where "To Sphere" was not applied correctly. v0.1.5 - Ammended script for compatibility with recent API changes. v0.1.4 - Ammended script and changed bl_info for compatibility with recent API changes. v0.1.3 - Ammended script for compatibility with recent API changes. v0.1.2 - Ammended script meta information for compatibility with recent API changes. v0.1.1 - Cleaned code up a little and incresed the scale of the final PolySphere to 2 units. v0.1 - Initial revision.