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[edit] PART VI - THE WORLD AND THE UNIVERSE

[edit] 世界和宇宙

Blender provides a number of very interesting settings to complete your renderings by adding a nice background, and some interesting 'depth' effects. These are accessible via the Shading Context (F5) and World Buttons sub-context (Image:Manual-Part-VI-WorldButton.png) shown in World Buttons. By default a very plain uniform world is present. You can edit it or add a new World. Blender提供了许多饶有趣味的设置,通过添加一个好看的背景、一些有趣的“景深” 效果,来完成您的渲染工作。这些是常接触到的光影(Shading)相关 (F5) 和世界(World)按钮次层次相关 (F5) 如图World Buttons. 一个默认的明晰而统一的世界呈现在此。你可以编辑它或增加一个新世界。

世界(World)按钮

[edit] Chapters







Redirects to fix

  • Doc:FR/Manual/Modelling/Meshes/Edge and Face Tools → Doc:FR/Manual/Modelling/Meshes/Edge Tools
  • Doc:FR/Manual/Modelling/Meshes/Remaking the Tolopogy → Doc:FR/Manual/Modelling/Meshes/Remaking the Topology
  • Manual/PartV → Manual/Lighting
  • Manual/PartVII → Manual/Animation Basics