From BlenderWiki
[edit] PART VI - THE WORLD AND THE UNIVERSE
[edit] 世界和宇宙
Blender provides a number of very interesting settings to complete
your renderings by adding a nice background, and some interesting
'depth' effects. These are accessible via the Shading Context (F5)
and World Buttons sub-context
(
)
shown in World Buttons. By default a very plain uniform world
is present. You can edit it or add a new World.
Blender提供了许多饶有趣味的设置,通过添加一个好看的背景、一些有趣的“景深” 效果,来完成您的渲染工作。这些是常接触到的光影(Shading)相关 (F5) 和世界(World)按钮次层次相关 (F5) 如图World Buttons. 一个默认的明晰而统一的世界呈现在此。你可以编辑它或增加一个新世界。
[edit] Chapters
Redirects to fix
- Doc:FR/Manual/Modelling/Meshes/Edge and Face Tools → Doc:FR/Manual/Modelling/Meshes/Edge Tools
- Doc:FR/Manual/Modelling/Meshes/Remaking the Tolopogy → Doc:FR/Manual/Modelling/Meshes/Remaking the Topology
- Manual/PartV → Manual/Lighting
- Manual/PartVII → Manual/Animation Basics








![[]](/skins/blender/open.png)
