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[edit] Transforms

There are three primary ways in which you can manipulate objects and vertices in Blender:

  1. Move
  2. Rotate
  3. Scale

Collectively, these actions are known as transforms. You have to make a selection before you do a transform. A transform can be done:

  • in Object Mode on one or more objects
  • in Edit Mode on one or more vertices

Since doing transforms is so common, there are several different ways to do them:

  1. hotkeys
  2. Transform Widget
  3. mouse gestures

Feel free to choose your favorite way, each is described below. Personally I tend to use a combination: hotkeys most of the time, and use the grab mouse gesture for moving single vertices around.

Here's some information you need before getting into these examples:

  • Each Object has three axes (X, Y, and Z). These are called the local axes.
  • The whole 3D scene as a separate set of three axes (X, Y, and Z). These are called the global axes.
  • You cannot scale or rotate a single vertex. A vertex is a one-dimensional point, so it can't get any bigger or smaller, and it has no orientation so it can't be rotated.

[edit] Transforms using HotKeys

The workflow for hotkey transforms is straightforward:

  1. Select items to transform

Typically, these transforms are done very quickly - to move something, you'd use  RMB Image:Template-RMB.png-G- LMB Image:Template-LMB.png in rapid succession, taking less than a second to complete.

[edit] Grab

[edit] Basic Grab

G

  • Select one or more objects OR one or more vertices.
  • G to enter Grab Mode
  • Move the mouse
  •  LMB Image:Template-LMB.png to confirm the move,  RMB Image:Template-RMB.png or ESC to cancel

[edit] Constrained Grab

  • Select one or more objects OR one or more vertices.
  • G to enter Grab Mode
  • Press one of the following to move the selection along that axis: X, Y, or Z.
  •  LMB Image:Template-LMB.png to confirm the move,  RMB Image:Template-RMB.png or ESC to cancel

[edit] Rotate

  • In Object Mode, select the cube  RMB Image:Template-RMB.png
  • R to enter Rotate Mode
  • Move the mouse
  •  LMB Image:Template-LMB.png to confirm the rotation,  RMB Image:Template-RMB.png or ESC to cancel

[edit] Scale

  • In Object Mode, select the cube  RMB Image:Template-RMB.png
  • S to enter Scale Mode
  • Move the mouse
  •  LMB Image:Template-LMB.png to confirm the scaling,  RMB Image:Template-RMB.png or ESC to cancel


Here's how to constrain a grab:

  • Select the cube with  RMB Image:Template-RMB.png
  • Enter Grab Mode with G.
  • While still in Grab Mode, press one of the following: X, Y, Z.

Notice that the directions you can move or rotate depend on what view you are in. This is described more fully below.

[edit] Transforms using the Widget

[edit] Transforms using Mouse Gestures

[edit] OLD VERSION is below

[edit] Transforming Objects

Now let's transform the cube. "Transform" is used here in the geometrical sense: to move, scale, or rotate the object.


[edit] Grab

[edit] Grab using Hotkeys

The cube object in Grab Mode. Note the white outline.


  • Select the cube mesh with  RMB Image:Template-RMB.png.
  • Press G to enter Grab Mode. The pink outline will turn white, indicating you are in a transform mode.
  • Move the mouse around to move the mesh.
  •  LMB Image:Template-LMB.png to confirm the move,  RMB Image:Template-RMB.png or ESC to cancel the move.

Grab Mode

  • G - enter Grab Mode
  •  LMB Image:Template-LMB.png - confirm movement
  •  RMB Image:Template-RMB.png - cancel movement

See Manual/Grab for more detailed information, including constrained and precise grabs.

[edit] Grab with the Transform Widget

If you'd prefer, you can use the Transform Widget to Grab.

Make sure the Grab Widget is selected (red triangle)
The Transform Widget, in Grab Mode.
Moving the cube with the Transform Widget.
  • Make sure the Widget is in Grab Mode by clicking the red triangle in the buttons directly below the 3D Window, or by
  • Select the cube mesh with  RMB Image:Template-RMB.png.
  • Hover the mouse over one of the colored arrows in the Transform Widget and click  LMB Image:Template-LMB.png.
  • Move the mouse.
    • The cube only moves along a single axis. That axis is determined by which arrow you clicked on.
    • You can see a dark gray circle/arrow where the object was before the move, and a light gray circle/arrow showing where the object is during the move.
  • As always,  LMB Image:Template-LMB.png to confirm,  RMB Image:Template-RMB.png or ESC to cancel.
  • If you want to move the cube along more than one axis, click on the central white circle of the Transform Widget instead of an arrow.

Transform Widget Grab

  • Make sure the Grab Widget is selected from the buttons at the bottom of the 3D Window.
  •  LMB Image:Template-LMB.png on an arrow to move the object in that direction.
  •  LMB Image:Template-LMB.png on the white circle to move the object in any direction.
  •  LMB Image:Template-LMB.png to confirm
  •  RMB Image:Template-RMB.png or ESC to cancel.


[edit] Scale

[edit] Scale using Hotkeys

  • Select the cube mesh with  RMB Image:Template-RMB.png.
  • Press S to enter Scale Mode. The pink outline will turn white, indicating you are in a transform mode.
  • Move the mouse around to scale the mesh.
    • Note: The closer your mouse cursor is to the center of the object, the more of an effect your mouse movements will have. To fine-tune, make sure your mouse is far away from the cube center.
  •  LMB Image:Template-LMB.png to confirm the move,  RMB Image:Template-RMB.png or ESC to cancel the move.

Scale Mode

  • S - enter ScaleMode
  •  LMB Image:Template-LMB.png - confirm movement
  •  RMB Image:Template-RMB.png - cancel movement

See Manual/Scale for more detailed information, including constrained and precise scaling.

[edit] Scale with the Transform Widget

If you'd prefer, you can use the Transform Widget to Scale.

Make sure the Scale Widget is selected (blue square)
The Transform Widget, in Scale Mode.
  • Make sure the Widget is in Scale Mode by clicking the blue square in the buttons directly below the 3D Window, or with the hotkey Ctrl Alt S.
  • Select the cube mesh with  RMB Image:Template-RMB.png.
  • Hover the mouse over one of the colored boxes on the Transform Widget and click  LMB Image:Template-LMB.png.
  • Move the mouse.
    • The cube only is scaled along a single axis. That axis is determined by which arrow you clicked on.
    • You can see a dark gray circle/box where the object was before the move, and a light gray circle/box showing where the object is during the move.
  • As always,  LMB Image:Template-LMB.png to confirm,  RMB Image:Template-RMB.png or ESC to cancel.
  • If you want to scale the cube along all axes, click on the central white circle of the Transform Widget instead of a colored box.

Transform Widget Scale

  • Make sure the Scale Widget is selected from the buttons at the bottom of the 3D Window.
  •  LMB Image:Template-LMB.png on an arrow to scale the object along that dimension.
  •  LMB Image:Template-LMB.png on the white circle to scale the object in all dimensions.
  •  LMB Image:Template-LMB.png to confirm
  •  RMB Image:Template-RMB.png or ESC to cancel.