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Tutorials
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Introduktion
Installera Blender
Din första animation på 30 + 30 minuter. Del 1
Din första animation på 30 + 30 minuter. Del 2
Gränssnittet
Grundläggande funktioner
Ångra och Gör om
Blender's katalog och datasystem
Nod Editor
Använda noder
Tutorials
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Interaction in 3D
Navigating in 3D Space
Using the 3D View
3D View Options
Camera View
Layers
Local or Global View
Manipulation in 3D Space
Hotkeys
Manipulators
Gestures
Axis Locking
Pivot Points
Proportional Edit
Transform Properties
Tutorials
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Scene Management
Working with Scenes and Layouts
The Outliner Window
Using Linked Libraries
Tutorials
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Modelling
Objects
Selecting Objects
Editing Objects
Groups and Parenting
Duplication
Tracking
Meshes
Selecting Meshes
Basic Mesh Tools
Edge and Face Tools
Vertex Groups
Weight Paint
Subdivision Surfaces
Curves
Editing Curves
Surfaces
Editing Surfaces
Text
Editing Text
Meta Objects
Editing Meta Objects
Modelling Scripts
Tutorials
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Modifiers & Deformation
Modifier Stack
Subsurf
Mirror
Array
Booleska operationer
Decimate
Build
Armature
Hooks
Curve
Lattice
Wave
Displace
EdgeSplit
UVProject
Tutorials
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Lighting
Lamp Types
Lamp
Spot Lamp
Area Lamp
Hemi Lamp
Sun Lamp
Raytraced Shadows
Buffer Shadows
Volumetric Halos
Radiosity Rendering
Radiosity Baking
(
see also
Manual/Ambient Light
)
Tutorials
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Materials
Using Materials
Material Preview
Diffuse Shaders
Specular Shaders
Material Options
Ramps
Raytraced Reflections
Raytraced Transparency
Multiple Materials
Halos
Node Materials
Material Node Types
Tutorials
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Textures
Texture Channels
Map Input
Map To
Bump and Normal Maps
Displacement Maps
Texture Options
Procedural Textures
Image Textures
Animated Image Textures
Environment Maps
Texture Plugins
Tutorials
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Painting and Unwrapping Your Mesh
Using Vertex Paint
UV Unwrapping Explained
Unwrapping a Mesh
Editing the UV Layout
Using Images as UV Textures
Using Texture Paint
Tutorials
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Worlds & Backgrounds
World Background
Ambient Occlusion
Ambient Light
Exposure
Mist
Stars
Tutorials
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Animation Basics
Ipo Curves and Keyframes
Ipo Types
The Timeline
Shape Keys
Absolute Shape Keys
Reference: Editing Ipos
BSOD: Constraints and Axis Locks
Tutorials
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Character Animation & Armatures
Armature Objects
Editing Armatures
Posing Armatures
Inverse Kinematics
Mesh Skin Weighting
The Action Editor
Non Linear Animation
Tutorials
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Advanced Animation
Ipo Drivers
Python Ipo Drivers
Tutorials
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Effects & Physical Simulation
Particles
Static Particles (Hair)
Soft Bodies
Force Fields & Deflection
Rigid Bodies
Fluid Simulation
Tutorials
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Rendering
Oversampling (Antialiasing)
Rendering Options
Rendering Animations
Output Formats
The Render Pipeline
YafRay
Tutorials
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Compositing
Using Nodes for Composition
Compositing Nodes
Input Nodes
Output Nodes
Color Nodes
Vector Nodes
Filter Nodes
Convertor Nodes
Matte Nodes
Distortion Nodes
Using Render Layers
Common composition node setups
Using Vector Blur
Using Nodes to Blur Your Background
Using Nodes to Simulate Depth of Field (DOF)
Using Nodes to Enhance Photographs
Tutorials
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Video Sequence Editing
Video Sequences
Audio Sequences
Tutorials
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Extending Blender
Bundled Scripts
Python Scripting
Blender's Plugins System
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SV/Manual
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Contents
1
Introduktion
2
Interaction in 3D
3
Scene Management
4
Modelling
5
Modifiers & Deformation
6
Lighting
7
Materials
8
Textures
9
Painting and Unwrapping Your Mesh
10
Worlds & Backgrounds
11
Animation Basics
12
Character Animation & Armatures
13
Advanced Animation
14
Effects & Physical Simulation
15
Rendering
16
Compositing
17
Video Sequence Editing
18
Extending Blender