From BlenderWiki
[edit] The ImageWindow
[edit] Image Toolbar
[edit] WindowType
As with every window header, the first button allows you to set the type of window.
[edit] Full Window
Maximise the window, or return to the previous window display size; return to the previous screen setting (CTRL-UPARROW).
[edit] Home
The picture is displayed completely, centred in the window (HOME).
[edit] Square UV-polygons
This option keeps the UV polygons square while UV-texturing.
[edit] Clip UV with imagesize
Limits the UV-polygons to the imagesize.
The Image blocks can be specified using the DataButtons.
[edit] Image Menu
Select an Image from the list provided.
[edit] IM:
Give the current Image a new and unique name. After the new name is entered, it is displayed in the list alphabetically.
[edit] Unlink
Unlinks the current image.
[edit] Pack
Packs the current image within the .blend file.
[edit] Load
Load a new Image. A Image Select Windows appears. The labelless button nearby let you specify the image via a standard File Select Window.
[edit] Replace
Replaces the current image with a new one. A Image Select Windows appears. The labelless button nearby let you specify the image via a standard File Select Window.
[edit] RefMap
Uses the current image as a Reflection Map, ignoring UV coordinates.
[edit] Tile
Sets the image to Tile mode. This way you can make a repeating pattern with a small part of an image. With SHIFT-LMB you indicate which part of the image should be used.
[edit] PartsX and PartsY
Defines the dimension of the Tile mode.
[edit] Anim
Enables the texture-animation.
[edit] Animation start and end
Controls the start and end of the texture-animation.
[edit] Speed
Sets the speed of the animation, in frames per second.
[edit] Texture Paint
Enables Texture Paint mode.
[edit] Lock
When activated, changes made in the ImageWindow are shown in realtime in the 3DWindows.
[edit] ImageWindow
Images in Blender are also DataBlocks. The ImageWindow is used for visualisation and UV-texturing. The use of the mouse and HotKeys is:
[edit] MMB
Translate the view.
[edit] NUM+, NUM- and MW
Zoom in, zoom out.
[edit] HOME
The picture is displayed completely, centred in the window.
[edit] CTRL-N
Replace Image Names. A menu asks you to enter an old and a new file name. All file names for Images with the old name or a name which starts with corresponding characters are replaced by the new name. This utility is especially useful for changing directories. Example: "old" = /data/, "new" = /pics/textures/. The file name "/data/marble.tga" is replaced by "/pics/textures/marble.tga".
The text below is just temporary, it only works as a help to quickly find image editor related pages in the wiki. In the future we really need some more verbose info about this window type here.








![[]](/skins/blender/open.png)
