From BlenderWiki
[edit] The Animation Playback Window
To allow you to view sequences of rendered frames or AVIs, Blender has a simple, but efficient animation playback option. This playback is invoked with the PLAY button in the DisplayButtons. This button plays all of the numbered frames specified in the DisplayButtons->pics TextBut. An alternative for starting the animation window is to type -a in the command line: blender -a. Blender first reads all the files in memory and then displays them as a flip book. Check in advance to make sure sufficient memory is available; you can see this with the FileWindow. Use ESC to stop the reading process. The commands available in the playback window are:
[edit] ESC
Close the window.
[edit] ENTER
Start playback. ==LEFTARROW, DOWNARROW== Stops the playback; if playback is already stopped, moves 1 frame back. ==RIGHTARROW, UPARROW== Stops the playback; if playback is already stopped, moves 1 frame forward.
[edit] NUM0
Sets the playback at the first frame and switches 'cyclical' playback off. Pressing this key again turns cyclical playback on, and starts the playback at the beginning.
[edit] PAD1 to PAD9
The playback speed. 60, 50, 30, 25, 20, 15, 12, 10 and 6 frames per second, respectively.
[edit] LMB
Move the mouse horizontally through the playback window to scroll through the frames.







![[]](/skins/blender/open.png)
