From BlenderWiki
< Doc:Reference | Panels
This panel appears in the Shading Context panel group which is accessed using F5 or clicking
button in the Buttons window. It is a panel of the Shading sub-context.
[edit] Texture
The panel is shown with zero textures created.
- Select a previously defined texture.
- TE: - The name of this texture.
- X - Deletes link to this texture???.
- Car image - Attempts to automatically generate a name for the texture.
- F - Saves the texture even if it has zero references to it.
- Texture type - What type of texture it is. For example, Marble, Noise etc...
- Tex - A texture channel. There can be 10 channels defined per material.








![[]](/skins/blender/open.png)
