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- Your First Animation
- 1.A static Gingerbread Man
- 2.Animating the Gingerbread Man
- Reference
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- Animation
- BSoD
- Character Animation
- 2-second animation
- Creating the mouth
- Face and eyes
- Final animation
- Final rig adjustments
- Intro
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- Lower body armature
- Materials and textures
- Mouth and head
- NLA
- Neck shoulders and arms
- Setting up
- Setting up the mesh
- Shapes
- Sound and lip sync
- Summary
- Torso legs and feet
- Upper body armature
- Upper body weight painting
- BSoD
- 1.A static model







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