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Manual: Index | Blender Version 2.43

[edit] World options

Blender provides a number of very interesting settings to complete your renderings by adding a nice background, and some interesting 'depth' effects. These are accessible via the Shading Context (F5) and World Buttons sub-context (Image:Manual-Part-VI-WorldButton.png) shown in World Buttons. By default a very plain uniform world is present. You can edit it or add a new World.
World Buttons

You have:

Nota
Some of the settings under the World panel in Blender affect lighting so you find them under the Lighting chapter (see Ambient Light, Exposure and Ambient Occlusion), while some Physics settings are related to the Game Engine, so be careful don't get confused!


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