From BlenderWiki
If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)[edit] Rendering
Mode: All Modes
Panel: Render Context → Render
Hotkey: F12
Menu: Render → Render Current Frame
[edit] Description
This section will give you only a quick overview of what you'll need in order to render your scene. You'll find a detailed description of all options in Rendering.
[edit] Options
The render settings are in the Scene Context and Rendering Buttons Sub-context (Rendering options in the RenderingButtons.) which is reached by clicking the
, or by pressing F10.
In the Output panel, the top field contains the path increment (default: "/tmp/") and optionally a filename prefix to use when rendering. The Path Increment is either an absolute address or a relative address. An absolute address is something like "C:\Documents\Blender\" and a relative address is a breadcrumb notation ("./" or "../") meaning to start with the current or parent directory of the Blender installation location, or a double slash ("//") meaning put the file in the directory from where the blend file was loaded.
Invalid Paths
If the construction of the path is illegal and rejected by the operating system, your file can end up in the Blender installation directory, root directory, or some other place.
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The Format Panel controls the format of the render. The full size (number of pixels horizontally and vertically) and file format of the image to be created are picked here. You can set the size using the SizeX and SizeY buttons. Clicking the selection box just below the size buttons opens a menu with all available output formats for images and animations, which is currently "Jpeg" in (Rendering options in the RenderingButtons).
Now that the settings are complete, the scene may be rendered by hitting the RENDER button in the Render Panel or by pressing F12. Depending on the complexity of the scene, this usually takes between a few seconds and several minutes, and the progress is displayed in a separate window. If the scene contains an animation, only the current frame is rendered. (To render the whole animation, see Rendering Animations).
If you don't see anything in the rendered view, make sure your scene is constructed properly. Does it have lighting? Is the camera positioned correctly, and does it point in the right direction? Are all the layers you want to render visible? Make sure Blender Internal is chosen in the dropdown box below the RENDER button.
[edit] Saving to disk
A rendered image is not automatically saved to disk. If you are satisfied with the rendering, you may save it by pressing F3 and using the save dialog as described in Saving files. The image is saved in the format you selected previously in the Format Panel.
[edit] Hints
Click the Extensions button in the Scene (F10) Render context Output panel so that Blender will add the type extension (i.e. ".jpg") automatically to image files!







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