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If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)


[edit] Common Shadowing Lamps Options

Shadow and Spot panel.

All lamps able to cast shadows (Lamp, Spot, Area and Sun) share some options, described bellow:

Only Shadow
When the Only Shadow button is selected the light source will not illuminate an object but will generate the shadows that would normally appear.
This feature is often used to control how and where shadows fall by having a light which illuminates but has no shadow, combined with a second light which doesn’t illuminate but has Only Shadow enabled, allowing the user to control shadow placement by moving the “Shadow Only” light around.
Layer
When this option is enabled, only the objects on the same layer as the light source will cast shadows.
Shadow colour
This colour picker control allows you to choose the colour of your cast shadows (black by default).
Red Coloured Shadow example.
Green Coloured Shadow example.
Blue Coloured Shadow example.
The above images were all rendered with a white light and the shadow colour was selected independently.
Although you can select a pure white colour for a shadow colour, it appears to make a shadow disappear.


[edit] See Also