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< Doc:Manual | Lighting
If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)[edit] Lights
As previously said, there are multiple types of lighting in Blender, like radiosity or ambient light. However, one of the more used are “lights”, or “lamps”. In this section, we will talk of general info and settings for these lights (you will find more lamp-specific details in the Lamps part):
- Light Properties – settings common to all lamps.
- Light Attenuation.
- Textures – how to apply texture(s) to lamps.
- What Light Affects.
- Lights In Other Contexts – lamp-related setting in other contexts.
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