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< Doc:Manual | Game Engine | Logic | Actuators
If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)
[edit] Scene Actuator
The Scene actuator manages the scenes in your .blend file, these can be used as levels or for UI and background.
The actuator has eight modes:
- Restart restarts the current scene, everything in the scene is reset.
- Set Scene changes scene to selected one.
- Set Camera changes which camera is used.
- Add Overlay Scene: this adds an other scene, and draws it on top of the current scene. It is good for interface, keeping the health bar, ammo meter, speed meter in an overlay scene makes them always visible.
- Add Background Scene: this is the opposite of an overlay scene, it is drawn behind the current scene.
- Remove Scene removes a scene!
- Suspend Scene pauses a scene.
- Restore Scene resumes a paused scene.







![[]](/skins/blender/open.png)
