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If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)
[edit] Limit Rotation Constraint
Mode: Object Mode and Pose Mode
Panel: Object Context → Constraints
Hotkey: F7
[edit] Description
An Object can be rotated around the x, y and z axis. This constraint places a limit on the amount of rotation. A limit can be specified on the upper and lower values of the rotation around each of the axis. It is interesting to note that even though the limit constrains the visual and rendered rotation of the object, the object's data block still allows the object to have rotation values outside the minimum and maximum ranges. This can be seen in the Transform Properties N. When an object is rotated and attempted to be rotated outside the limit boundaries, the object will be constrained to those boundaries visually and when rendered but internally, its rotation values will still be changed beyond the limits. If the constraint is removed, the object will seem to jump to its internally specified rotation. Finally, if an object has an internal rotation that is beyond the limit, rotating the object back into the limit area will appear to do nothing until the internal rotation values are back within the limit threshold.
Setting a min and max constraint to be the same value constrains the object's rotation in that axis effectively locking changes to that axis while allowing rotation in the other axis. Although this is possible, using the Transformation Properties axis locking feature is probably easier.
[edit] Options
- LimitX
- The minimum and maximum values of rotation around the x axis. The constraint will not happen unless the associated button for the axis is also pressed.
- LimitY
- The minimum and maximum values of rotation around the y axis. The constraint will not happen unless the associated button for the axis is also pressed.
- LimitZ
- The minimum and maximum values of rotation around the z axis. The constraint will not happen unless the associated button for the axis is also pressed.
[edit] Example
Redirects to fix
- Manual/Constraints/Limit Location → Doc:Manual/Constraints/Limit Location
- Manual/Constraints/Limit Scale → Doc:Manual/Constraints/Limit Scale








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