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If you want to document Blender 2.5 features please edit pages under Doc:2.5/Manual.
If a "2.5" page doesn't exist please copy the text from 2.4x Manual and edit the new page (i.e. you should paste the wikitext from this 2.4x page to this new 2.5x page and then update the latter with 2.5 features)[edit] Gestures
Blender’s 3D transform modes can also be invoked by drawing mouse gestures. The tool is designed to figure out what mode to enter based on a hand-drawn gesture. After a gesture is drawn as described below, release the LMB
. Move the mouse without pressing any button, then click the LMB
when you achieve the effect you want. To cancel, click the RMB
, even if movement in the scene has occurred.
There are three gestures the tool recognizes:
- Scale
- Rotate
- Translate
[edit] Scale
To activate Scale mode, draw what appears to be a “V” shaped path using the LMB
. (Example “Scale” gesture) is an example of a hand-drawn “V”. It doesn’t have to be exact but the closer and sharper it is the better the tool will understand. If the “V” has some roundness in it, it most likely will be interpreted as a request for Rotate mode.
[edit] Rotate
To activate Rotate mode, draw what appears to be a “C” shaped curve using the LMB
. (Example “Rotate” gesture) is an example of a hand-drawn “C”. It doesn’t have to be exact but the smoother the curve the better the tool will understand. If the “C” has a sharp corner in it, it most likely will be interpreted as a request for Scale mode.
[edit] Translate
To activate Translate mode, draw what appears to be a “–” or line using the LMB
. (Example “Translate” gesture) is an example of a hand-drawn “–”. It doesn’t have to be exact but the straighter the line the better the tool will understand. If the “–” deviates too much from a straight line, it most likely will be interpreted as a request for either Scale or Rotate modes.









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