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  1. Books
  2.       0.Cómo conseguir e instalar Blender
  3.    Essential Blender
  4.       0.Cómo conseguir e instalar Blender
  5.       0.How to get Blender and Install it
  6.       01.An Introduction to 3D Art
  7.       01.Introducción al mundo 3D
  8.       02.La interfaz de Blender
  9.       02.The Blender Interface
  10.       03.1.Manipulación básica de objetos y animación
  11.       03.1.Object Manipulation and Basic Animation: Hands on
  12.       03.2.Conceptos básicos de manipulación de objetos
  13.       03.2.Object Manipulation Basics
  14.       03.3.Animación básica de objetos
  15.       03.3.Object Animation Basics
  16.       04.1.Mesh Modeling: Hands on
  17.       04.2.Modeling tools
  18. Manual
  19.    3D interaction
  20.       Manipulation
  21.          Hotkeys
  22.       Navigating
  23.          3D View
  24.    Animation
  25.       Armatures
  26.          Mesh Skin Weighting
  27.          Non Linear Animation
  28.          Object mode
  29.          Pose mode
  30.          The Action Editor
  31.       Basic
  32.          Deformation
  33.             Absolute Shape Keys
  34.             Lattice
  35.             Shape Keys
  36.          Moving objects on a Path
  37.          Tools
  38.             Creating an Ipo
  39.             Ipo Curves and Keyframes
  40.    Composite Nodes
  41.       Editor
  42.          Output
  43.          Vector
  44.    Data System
  45.    Extensions
  46.       Plugins System
  47.       Python
  48.          Example
  49.          References
  50.          Setup
  51.          Text editor
  52.    Game Engine
  53.       Logic
  54.          Actors
  55.          Actuators
  56.             Action
  57.             Motion
  58.             Shape Action
  59.          Controllers
  60.          Properties
  61.          Sensors
  62.    Interface
  63.       Buttons and Controls
  64.       Configuration
  65.       Contexts
  66.       Keyboard and Mouse
  67.       Menus
  68.       Panels
  69.       Scenes
  70.       Screens
  71.       Window system
  72.          Arranging frames
  73.          Console window
  74.          Headers
  75.       Window types
  76.    Introduction
  77.       About this Manual
  78.       Community
  79.       History
  80.       Installing Blender
  81.          Configuration
  82.          Linux
  83.          Mac
  84.          Other OSs
  85.          Python
  86.          Windows
  87.       License
  88.    Lighting
  89.       Ambient Light
  90.       Ambient Occlusion
  91.       Exposure
  92.       Lamps
  93.             Buffered Shadows
  94.       Lights
  95.          Light Attenuation
  96.          Light Properties
  97.          Lights In Other Contexts
  98.          Textures
  99.          What Light Affects
  100.       Radiosity
  101.          Baking
  102.          Rendering
  103.          Raytraced Properties
  104.    Materials
  105.       Assigning a material
  106.       Halos
  107.       Preview
  108.          Ambient Light Effect
  109.          Diffuse Shaders
  110.          Ramps
  111.          Raytraced Reflections
  112.          Raytraced Transparency
  113.          Specular Shaders
  114.          Strands
  115.          Subsurface Scattering
  116.    Modelling
  117.       Curves
  118.       Meshes
  119.          Advanced Tools
  120.          Basic Tools
  121.          Edge and Face Tools
  122.          Mesh Structures
  123.          Primitives
  124.          Selection
  125.          Smoothing
  126.          Subdivision Surfaces
  127.       Meta Objects
  128.       Objects
  129.          Booleans
  130.             DupliFrames
  131.             DupliVerts
  132.          Selecting
  133.       Surfaces
  134.       Text
  135.    Modifiers
  136.       Animation
  137.          Build
  138.       Deform
  139.          Armature
  140.          Curve
  141.          Wave
  142.       Mesh
  143.          Displace
  144.          Hooks
  145.          Smooth
  146.       The Stack
  147.    Physics
  148.       Fluids
  149.       Force Fields and Deflection
  150.       Particles
  151.       Particles 2.45
  152.       Soft Bodies
  153.    Post-production
  154.    Render
  155.       Animations
  156.       Options
  157.       Output Formats
  158.       Oversampling (Antialiasing)
  159.       Video output
  160.    Sequencer
  161.       Audio
  162.    Textures
  163.          Bump and Normal Maps
  164.          Displacement Maps
  165.       Options
  166.          Channels
  167.          Map Input
  168.          Map To
  169.       Types
  170.          Environment Maps
  171.          Image
  172.          Plugins
  173.          Procedural
  174.          Unwrapping a Mesh
  175.    Vitals
  176.       Default scene
  177.       File operations
  178.       Help
  179.       Quick render
  180.       Screenshots
  181.       Undo and Redo
  182.       User Preferences
  183.    World
  184.       Background
  185.       Mist
  186.       Stars
  187.    Your First Animation
  188.       1.A static Gingerbread Man
  189.       2.Animating the Gingerbread Man
  190. Reference
  191.    Glossary
  192.    Hotkeys
  193. Tutorials
  194.    Animation
  195.       BSoD
  196.          Character Animation
  197.             Creating the mouth
  198.             Face and eyes
  199.             Intro
  200.             Mouth and head
  201.             Outline
  202.             Setting up the mesh
  203.       Basic
  204.          Deformation
  205.             Relative Shape Keys
  206.    BSoD
  207.    Lighting
  208.       Sky Dome Radiosity
  209.    Materials
  210.       Glass (Solid and Hollow)
  211.       Multiple Materials
  212.    Modifiers
  213.       Lattice
  214.          Shape Following
  215.          Shaping a Fork
  216.    Sequencer
  217.       Learning the sequencer (old)