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...:::*** The format of the tutorial ***:::...

This tutorial will show the reader how to create a simple 3D game from scratch in Blender. After completing the tutorial, the skills learned will allow readers to extend the game levels.

It assumes no prior knowledge of Blender, so experienced users will be able to skip over certain sections.

Only aspects of Blender that are relevant to making simple games will be touched on. This will cover only a fraction of Blender's overall functionality and will hopefully encourage readers to use Blender for other purposes, such as creating 3D animations.

The tutorial should take around 2 hours to create a working 3D game from scratch.

Intended Audience

This tutorial is aimed at anyone with an interest in making 3D games, but who may have no prior experience of either Blender or 3D.

It will teach the basics of Blender's Game Engine ("GE") to both new Blender users and also to existing Blender users who may not yet have enjoyed this aspect of their favorite application.

Blender is a very powerful 3D modeling and animation package, with an excellent and constantly improving built-in Game Engine. It is known as having quite a steep learning curve, although when you get used to the workflow, it is very fast to work with.

What skills will you need to know in advance

This tutorial is aimed at users of all levels, so it doesn't assume any prior knowledge of Blender.

If you are a new user with no experience of Blender, the tutorial will step you through the important aspects of Blender and the GE, so that you will be able to create your own game.

If you are experienced with the Blender UI with regard to the important GE buttons and areas, you might want to quickly scan over some of the initial sections.

Starting a game project?

Before posting your game project announcement in a forum please read this.

Blender is a great application for all kinds of 3D artwork, be that stills, animations or even... games! Most of these projects are solo, but once in a while a person or a group of people decide to recruit people to the development team or just want to let us know that they are making a game. If you are working on a game and would like to recruit or just show your project in development, please take the following into account:

1. We frequently get overly excited newbies who post about their project to create a MMORPG (or any other type of game, really, but MMOGs are the most common). In 99% of the cases, the project never goes anywhere and the actual announcement itself would make any professional representative cringe. That's the reason why we are quick to be skeptical about any posted project which does not follow the following guidelines.

2. As mentioned before, make sure you represent yourself in a professional way. Provide us with details on you/your team/your company including current team members and their responsibilities, your website (if you have one; most games only have a website once their game is about to be published) and contact information.

3. Present your game in a good way. That is to say, show us the game concept (including concept art, a plot concept and a game script concept) and the work in progress (models, screen shots, videos showing the game in action) which you already have. Even if you are recruiting, you must be able to prove that your game is not the dream of an overly-excited newbie, so show us more than a dream. Give us a plan.

4. Give us a reason to be interested in your game and/or participating in the creation of it. Tell us what your game is about, and what its major features will be. Tell us who your audience is and what your plans are for when the game nears the end of its production. Using which medium will the game be transported to the client? Will the game be free to play or will you charge a single/monthly fee to play? Tell us about your goals in general. Make us anticipate the finished version of the game.

5. If you are recruiting, tell us what's in it for us. Many people ask for others to join their project, but why should we? We will not make your game, at least not for free.

6. Please use proper grammar, spelling, syntax and punctuation. There is nothing worse than presenting yourself by misspelling a word in every other sentence.

I hope this post will avoid any future flames caused by an inexperienced person beginning a game project he can't handle (yet) and will allow the professional game developers to gain acceptance and support.

-The above was provided by Peter Charlesworth via the blenderartists forum.

Downloading the correct version of Blender

This tutorial requires the use of Blender 2.42a or newer. If you have an older version of Blender, please upgrade to this version. It can be downloaded here...

Click here to download the latest version of Blender

--Mal_CanDo 17:00, 18 August 2006 (GMT)