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Doc:2.4/Tutorials/Animation/BSoD/Principles of Animation

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Table of Contents

The Fundamental Principles of Animation

Introduction

  • A Little Bit of History
  • Document Structure
  • Main References
  • Pre-requisites
  • Work in Progress

The Twelve Basic Principles

  • Introduction
  • Squash and Stretch
  • Anticipation
  • Staging
  • Straight Ahead Action and Pose to Pose
  • Follow Through and Overlapping Action
  • Slow In and Slow Out
  • Arcs
  • Secondary Action
  • Timing
  • Exaggeration
  • Solid Drawing
  • Appeal

In Blender

Tutorials

Physics

Story Development

References


Summer of documentation 2006 -- Willian 22:07, 28 June 2006 (CEST)

Previous: BSoD BSoD Manual Next: Introduction
Retrieved from "http://wiki.blender.org/index.php/Doc:2.4/Tutorials/Animation/BSoD/Principles_of_Animation"
Categories: Blender Summer of Documentation | Introduction to the Principles of Animation

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Contents

  • 1 Table of Contents
    • 1.1 The Fundamental Principles of Animation
      • 1.1.1 Introduction
      • 1.1.2 The Twelve Basic Principles
    • 1.2 In Blender
    • 1.3 Tutorials
    • 1.4 Physics
    • 1.5 Story Development
    • 1.6 References

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