From BlenderWiki
Table of Contents
The Fundamental Principles of Animation
Introduction
The Twelve Basic Principles
- Introduction
- Squash and Stretch
- Anticipation
- Staging
- Straight Ahead Action and Pose to Pose
- Follow Through and Overlapping Action
- Slow In and Slow Out
- Arcs
- Secondary Action
- Timing
- Exaggeration
- Solid Drawing
- Appeal
In Blender
Tutorials
Physics
Story Development
References
Summer of documentation 2006 -- Willian 22:07, 28 June 2006 (CEST)
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