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Offline version

A PDF of the entire tutorial (all 182 pages) is now available for offline viewing! You can download it here: PDF version, 19 Sept 2006, (3.75 MB)

This tutorial is the result of about a month of intense work as part of the Blender Summer of Documentation. I created it with the hope of introducing many new users to Blender, as well as providing a resource for experienced Blender users.

Even if you've never heard of Blender before, you will be able to do this tutorial.



Marenzelleria 05:46, 26 July 2006 (CEST)


Questions? Comments? Suggestions? Visit the support thread at blenderartists.

Introductory material


Materials and lighting

  • Lighting - Add lights to the scene, and do a test render.
  • Materials and textures - Add materials to the skin and eyes, and add textures to the skin.



Finished product

Here are some static poses of the character you'll create in this tutorial. The end product of the tutorial is 5-second animation of the character, including a walkcycle and lip sync.



The review in the latest Blenderart 6 magazine (thanks Blenderart!) refers to three sections of the tutorial that were referred to in my original outline:
  • envelopes vs. vertex groups
  • custom bone shapes
  • using the stride bone

If you're looking for these somewhat advanced topics, they aren't in the current version of the tutorial yet. They're on the way.


Ready? Start with the Introduction . . .