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Doc:2.4/Tutorials/Animation/Armatures/BSoD

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The Objective

  1. Character Rigging in Review

The Tools

  1. The Armature Object
  2. Constraints and Axis Locks

The Implementation

  1. Preface: Rigging in Blender
  2. Some Beginner Rigs
  3. Tracking
  4. Arm Rigs
  5. Hand Rigs
  6. Leg Rigs
  7. Foot Rigs
  8. Spine Rigs
    1. The B-Bone Spine
    2. The Propagating Rotations Spine
    3. The Bend-O-Matic Spine
    4. The Bones-on-Curve Spine
    5. The Linear Curve Tracking Spine
    6. Making a Spine Twist

Bonus Pages

  • Face Rigs
  • Stride Bones
  • the Rig and the Mesh (Lattice joint deformers! Has blend file!)

--Wavez 00:20, 17 July 2006 (CEST)



Retrieved from "http://wiki.blender.org/index.php/Doc:2.4/Tutorials/Animation/Armatures/BSoD"
Categories: Rigging | Introductions

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Contents

  • 1 The Objective
  • 2 The Tools
  • 3 The Implementation
  • 4 Bonus Pages

2.4

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