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Gestures

Mode: Object mode and Edit mode

Hotkey: LMB Template-LMB.png (drag)

Blender’s 3D transform modes can also be invoked by drawing mouse gestures. The tool is designed to figure out what mode to enter based on a hand-drawn gesture. After a gesture is drawn as described below, release the LMB Template-LMB.png. Move the mouse without pressing any button, then click the LMB Template-LMB.png when you achieve the effect you want. To cancel, click the RMB Template-RMB.png, even if movement in the scene has occurred.

There are three gestures the tool recognizes:

  • Scale
  • Rotate
  • Translate


Scale

Example “Scale” gesture.

To activate Scale mode, draw what appears to be a “V” shaped path using the LMB Template-LMB.png. (Example “Scale” gesture) is an example of a hand-drawn “V”. It doesn’t have to be exact but the closer and sharper it is the better the tool will understand. If the “V” has some roundness in it, it most likely will be interpreted as a request for Rotate mode.

Rotate

Example “Rotate” gesture.

To activate Rotate mode, draw what appears to be a “C” shaped curve using the LMB Template-LMB.png. (Example “Rotate” gesture) is an example of a hand-drawn “C”. It doesn’t have to be exact but the smoother the curve the better the tool will understand. If the “C” has a sharp corner in it, it most likely will be interpreted as a request for Scale mode.

Translate

Example “Translate” gesture.

To activate Translate mode, draw what appears to be a “” or line using the LMB Template-LMB.png. (Example “Translate” gesture) is an example of a hand-drawn “”. It doesn’t have to be exact but the straighter the line the better the tool will understand. If the “” deviates too much from a straight line, it most likely will be interpreted as a request for either Scale or Rotate modes.