Blender Developer Sneak Peeks
Starting early 2014, Thomas Beck (BFCT & Blender developer) shows you in his "Blender Developer Sneak Peek" video series once a week new blender features that are currently in development. Over time, many of the features found in this release were topics in the show and can be watched now everytime you like in HD.
Below you'll find all videos, starting with the newest one.
#9 - Tabs, Numinput, Masks & Presets
In this episode: Tabs everywhere :) The new numinput changes from Bastian Montagne, an awesome mask option by Campbell and many cool presets in the movie clip editor (for iphone, gopro...)
#8 - Clamping, Sewing, Volumetrics & Booleans
In this episode: A welcomed addition to Cycles by Thomas Dinges: direct and indirect clamping, sewing cloth parts by the new sewing seams feature by Jez, better booleans by Sergey and a new volumetrics sampling algorithm that produces less noise...
In this episode: particle improvements by Lukas Tönne, movie clip editor coolness by Sergey Sharybin, Multi-editing of values & first person view navigation by Dalai Felinto.
#6 - Laplacian Deform Mod & Motion Tracking
In this episode: A very cool "laplacian" modifier by Alexander Pinzon Fernandez, Motion Tracking addendums by Sergey Sharybin and a new section where I explain several smaller features in a short amount of time.
#5 - Volumetric Scattering & Bevelling
In this episode: Volumetric Scattering, Bevelling, Cycles improvements and Bug reporting.
#4 - Toolbar Tabs / Value Input
In this episode: A brandnew feature for Blender 2.70 - Tabs for the toolbar and the new value input system in Blender (Look at #9 too, it changed a bit recently)
#3 - Volumetrics with Cycles
In this episode: A brandnew feature for Blender 2.70 by Thomas Dinges, Brecht, "storm", Stuart Broadfood and Lukas Tönne: Volumetrics rendering in cycles. It can be useful for simulating smoke (to be done ), mist, halo lamps (to be done), glass absorption and many more.
#2 - The wireframe modifier
In this episode: A new modifier that creates wireframes around your mesh with variable size and materials.
#1 - In place editing in lists
In this episode: Editing list fields without having "name" fields (Editing list entries in-place.) There is no need to have a "name" field anymore. Why? See for yourself...
Sneak Peek Playlists
If you'd like to watch all videos in a row then use the complete playlist for the current series. If you'd like to be informed about the features in the upcoming release be sure to look out for the new Developer Sneak Peeks 2.71 playlist on YT or subscribe.
Additional Feature Demos
BFCT Sebastian König is presenting some cool new features too, look at them in the following clips.
Zero Weighted Tracks
Here shows Sebastian how you could use zero weighted tracks to reconstruct a scene.
In this quick tip, Sebastian is showing you how you could pick objects via the key combination (E).