From BlenderWiki
Blender 2.63: Addons
Bmesh
The new mesh system affected many addons, most of them should be functional again, though some may still be unstable or disabled.
Import / Export
- 3DS: better material support, including UV scale and offset, tiling/wrap modes, better conversion of mapping targets, export of specular/opacity/normal maps. - r3293
- PLY importer: support for textures added - r3124
- PLY exporter: now uses shared faces when not exporting the normals - r3241
- MHX importer: added FK-IK snapping - r3170
- MHX importer: added new convenient FK/IK buttons, which both change the IK property and layer visibility. - r3172
- MHX exporter: support for hard parents, i.e. using real parents rather than Childof constraints. - r3184
- After Effects: add export of lamps as After Effects lights, add option to export static scene, avoid exporting some unnecessary keyframes, better match default zero rotation. r3091, r3080, r3050
- FBX: option to export only deforming bones, enabled by default for Unity3D preset. - r3103
- Renderfarm.fi: Cycles rendering support - r3066, r3155, r3159, r3165
- Acclaim: added AMC exporter (requires the armature to have been imported from ASF) - r3045
- Fix #31056: SVG importer ignores fill color from parent container. r3299
- Fix #30971: SVG viewBox attribute wrong - r3271
- Fix #31039, #31040: OBJ export adds .blend filename to the texture names. - r3291
- Fix #30516: OBJ importer running out of memory - r3084
- Fix #30523: FBX not exporting fog settings correct - r3089
- Fix #30580: X3D exporter sets solid to inverted value: r3140
- Fix #30624: VRML importer only supports VRML2, now should warning - r3186
- Fix: PLY flips V texture coordinate - r3132
- Fix: FBX exporting vertex locations twice - r3237
- Fix: BVH import/export now maintains order of bones, as expected by Second Life. - r3090
Measure Panel
Network Render
- Fix #30235: master/slave not working in OS X. - r3018
- Fix: render jobs tags not working - r3282, r3266
- Record transitions between states in job to be able to get (among others) the started and finished time. - r3295
Atomic Blender
- PDB exported added. - r3021, r3041
- PDB import: length of unit stick can now be chosen before importing, smooth option to better 'polish' sticks. - r3048, r3168
- Option to show/hide utility panel after importing added - r3157