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Blender 2.63: Addons

Bmesh

The new mesh system affected many addons, most of them should be functional again, though some may still be unstable or disabled.

Import / Export

  • 3DS: better material support, including UV scale and offset, tiling/wrap modes, better conversion of mapping targets, export of specular/opacity/normal maps. - r3293
  • PLY importer: support for textures added - r3124
  • PLY exporter: now uses shared faces when not exporting the normals - r3241
  • MHX importer: added FK-IK snapping - r3170
  • MHX importer: added new convenient FK/IK buttons, which both change the IK property and layer visibility. - r3172
  • MHX exporter: support for hard parents, i.e. using real parents rather than Childof constraints. - r3184
  • After Effects: add export of lamps as After Effects lights, add option to export static scene, avoid exporting some unnecessary keyframes, better match default zero rotation. r3091, r3080, r3050
  • FBX: option to export only deforming bones, enabled by default for Unity3D preset. - r3103
  • Renderfarm.fi: Cycles rendering support - r3066, r3155, r3159, r3165
  • Acclaim: added AMC exporter (requires the armature to have been imported from ASF) - r3045
  • Fix T31056: SVG importer ignores fill color from parent container. r3299
  • Fix T30971: SVG viewBox attribute wrong - r3271
  • Fix T31039, T31040: OBJ export adds .blend filename to the texture names. - r3291
  • Fix T30516: OBJ importer running out of memory - r3084
  • Fix T30523: FBX not exporting fog settings correct - r3089
  • Fix T30580: X3D exporter sets solid to inverted value: r3140
  • Fix T30624: VRML importer only supports VRML2, now should warning - r3186
  • Fix: PLY flips V texture coordinate - r3132
  • Fix: FBX exporting vertex locations twice - r3237
  • Fix: BVH import/export now maintains order of bones, as expected by Second Life. - r3090

Measure Panel

  • Units display in 3D view added - r2995
  • Reduce CPU load when idle - r3146

Network Render

  • Fix T30235: master/slave not working in OS X. - r3018
  • Fix: render jobs tags not working - r3282, r3266
  • Record transitions between states in job to be able to get (among others) the started and finished time. - r3295

Atomic Blender

  • PDB exported added. - r3021, r3041
  • PDB import: length of unit stick can now be chosen before importing, smooth option to better 'polish' sticks. - r3048, r3168
  • Option to show/hide utility panel after importing added - r3157