From BlenderWiki
Comprehensive site on FACS (registration required) and apparently the basis for Face Robot http://research.animationsinstitut.de/
FACS - subset of the more useful ones http://www.cs.cmu.edu/~face/facs.htm
Automated Face Analysis http://www.cs.cmu.edu/~face/index2.htm
Interesting page on dynamic wrinkles http://www.seas.upenn.edu/~yuzha/index.html
Visemes http://www.generation5.org/content/2001/visemes.asp
Phonemes http://www.comet-cartoons.com/toons/3ddocs/lipsync/lipsync.html
Emotion Disc - interesting method for interpolation and control over expressions
http://www.cwi.nl/projects/FASE/EmotionDisc/
Shows facial motioncapture from a single camera http://www.quicknet.software.dsl.pipex.com/
using a neural network for action unit recognition and coding
http://mplab.ucsd.edu/grants/project1/publications/pdfs/Smith-E-01-14.pdf
http://mplab.ucsd.edu/~movellan/mypapers/Littlewort_CVPR04.pdf
http://face-and-emotion.com/dataface/nsfrept/neural_networks.html
optical flow - best approach http://www.ri.cmu.edu/pubs/pub_2075.html http://www.ri.cmu.edu/pub_files/pub2/cohn_jeffrey_1998_3/cohn_jeffrey_1998_3.pdf
http://vasc.ri.cmu.edu/idb/html/face/facial_expression/
optical flow and motion capture
Enhancing Silhouette-based Human Motion Capture with 3D Motion Fields
http://doi.ieeecomputersociety.org/10.1109/PCCGA.2003.1238260
Evaluating Video-Based Motion Capture http://www.cs.wisc.edu/graphics/Papers/Gleicher/Mocap/videomocap.pdf
A Parallel Framework for Silhouette-based Human Motion Capture
http://www.mpi-i.mpg.de/~theobalt/vmv2003_paper.pdf
Another optical flow
http://www.cs.brown.edu/people/black/Papers/shahChapter.pdf
Coursw Notes on Digital face cloning (have to use google cache) http://www.ict.usc.edu/~pighin/Siggraph2005_Digital_Face_Cloning/COURSE_9_DigitalFaceCloning.pdf
http://projects.ict.usc.edu/animation/publications.htm
http://projects.ict.usc.edu/animation/publications/Cao_TOG_small.pdf http://projects.ict.usc.edu/animation/publications/Cao_SCA04.pdf
http://movement.stanford.edu/publications.html
face animation from a single camera
http://graphics.cs.cmu.edu/projects/face-animation/face-low.pdf
body animation http://graphics.cs.cmu.edu/projects/performance-animation/jchai_pa.pdf
[edit] Asset transfer
for those interested in transfering things like weight painting, armatures, animation, and other properties this paper describes a technique for allowing complete transfers of skeletal based animation (as well as textures, UV weight paints, and ultimately even RVK based animations) between extremely diverse models (one example they gave was transfering the animation properties from a cat to a coke can, but also for similar models - ie a cat and a dog).
http://nis-lab.is.s.u-tokyo.ac.jp/~robin/docs/ics04fu.pdf
http://cg.cs.uni-bonn.de/docs/publications/2005/cg-2005-2.pdf







![[]](/skins/blender/open.png)
