From BlenderWiki
sketchup - quickreference card http://download.sketchup.com/downloads/support/PCQuickReferenceCard.pdf http://download.sketchup.com/downloads/support/OSXQuickReferenceCard.pdf
sketchup user guide http://download.sketchup.com/downloads/sidebars/SU5_PCUserGuide.pdf
sketchup tutorials tricks and tips http://download.sketchup.com./downloads/sidebars/T3L_27.pdf
Migration guides
Here are example migration guids as done by Softimage XSI and Alias Maya
http://www.softimage.com/products/xsi/v35/media/maya2xsi_quickstart.pdf
http://www.alias.com/eng/products-services/maya/file/3dmax_to_maya.pdf http://www.alias.com/eng/products-services/maya/file/houdini_to_maya_guide.pdf http://www.alias.com/eng/products-services/maya/file/lightwave_to_maya_guide.pdf http://www.alias.com/eng/products-services/maya/file/softimage_to_maya.pdf http://www.alias.com/eng/products-services/maya/file/cinema4d_to_maya_guide.pdf
This is the beginning of the Blender Rosetta Stone migration guide http://mediawiki.blender.org/index.php/Image:Massive_Terminology_List_and_key_equivalents.zip
I'd highly recommend looking at the education tools developed by ZBrush
http://pixologic.com/zbrush/class/classroom.html
They have a video quickstart guide that goes through the fundamentals.
http://206.145.80.237/zbrush/media/meats-intro.zip
The Welcome Guide - which tells about Zbrushes help and scripted tutorial system (Zbrushes scripted tutorials is a huge strength)
http://206.145.80.237/zbrush/media/WelcomeGuide.zip
The Quick Reference Guide - that gives quick (2-3 mostly graphics with pointers and captions) explanations of each major area of interest
http://206.145.80.237/zbrush/media/QRG.zip http://206.145.80.237/zbrush/media/QuickStartProductionBasics_WEB.zip http://206.145.80.237/zbrush/media/QuickStartSculptingBasics_WEB.zip http://206.145.80.237/zbrush/media/QuickStartSculptingPolymesh_WEB.zip http://206.145.80.237/zbrush/media/QuickStartMSPM_WEB.zip
(A releated tool are QuickStudy charts - which condense entire
semester course into a summary on two or three well layed out pages
And finally the practical guide which goes into depth on each of zbrushes features, and provides tutorials
http://206.145.80.239/zbc/showthread.php?t=3471
I've personally considered developing training tools for Bl







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