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Overviews of the asset pipeline


Optimizing the Content Pipeline http://www.gamesfromwithin.com/articles/0408/000027.html

The Game Asset Pipeline http://www.amazon.com/exec/obidos/tg/detail/-/1584503424/102-6698715-5808909?v=glance

Review: The Game Asset Pipeline http://www.gamesfromwithin.com/articles/0412/000060.html

An open source based asset pipeline

Version management system - Subversion

Modeling - Blender

Scene Creation - Blender

Texturing - GIMP

Rigging - Blender

Animation - Blender

Particles - Blender

Cutscene/Video - Blender

Music - ?

Foley (sound effects) - ?

Spoken - ?

Game Logic - Blender Logic Bricks/Python/CrystalSpace CEL

AI control - ?

Game System Fast Path - Blender internal engine/?

Game System Final Path - CrystalSpace/Ogre3D/Delta3D/Irrlicht


Additonal Issues

Lightmaps/Dirtmaps/Normalmaps

rapid prototypes (makehuman, tree and vegetation scripts, city scripts, terrain, atmosphere generators)

Level of detail tools (cams poly reduction script)

compiling scripts to lower level language (ie shedskin for python to C++)