From BlenderWiki
Overviews of the asset pipeline
Optimizing the Content Pipeline
http://www.gamesfromwithin.com/articles/0408/000027.html
The Game Asset Pipeline http://www.amazon.com/exec/obidos/tg/detail/-/1584503424/102-6698715-5808909?v=glance
Review: The Game Asset Pipeline http://www.gamesfromwithin.com/articles/0412/000060.html
An open source based asset pipeline
Version management system - Subversion
Modeling - Blender
Scene Creation - Blender
Texturing - GIMP
Rigging - Blender
Animation - Blender
Particles - Blender
Cutscene/Video - Blender
Music - ?
Foley (sound effects) - ?
Spoken - ?
Game Logic - Blender Logic Bricks/Python/CrystalSpace CEL
AI control - ?
Game System Fast Path - Blender internal engine/?
Game System Final Path - CrystalSpace/Ogre3D/Delta3D/Irrlicht
Additonal Issues
Lightmaps/Dirtmaps/Normalmaps
rapid prototypes (makehuman, tree and vegetation scripts, city scripts, terrain, atmosphere generators)
Level of detail tools (cams poly reduction script)
compiling scripts to lower level language (ie shedskin for python to C++)







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