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[edit] Auto*
2004/02/15 20:40:45 CET: the automake/autoconf system has been removed from CVS due to lack of maintenance (and interest thereof among the active developers). This system has been replace by SCons, which is capable of building Blender on several systems, also those where auto* can't be found.
Both the NAN_* makefiles and SCons (and the project files for MSVC) are actively maintained and they will be for now the only build systems that are supported.
[edit] NAN_* makefiles
The NaN makefiles are the reference for all other build systems. These are generally used for the release builds.
- removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs from LEVEL_2_CPP_WARNINGS since they aren't valid for c++ (Note they are still in the LEVEL_2_C_WARNINGS) (by sirdude)
[edit] SCons
SCons is a new build system used for building Blender. The system for Blender has been implemented by Michel Selten, who has done the main job. After each platform in braces the person(s) that have helped Michel implementing and testing the system. The following platforms/compilers are already supported:
- Linux (Michel Selten, Ianwill)
- Windows MSVC6/7 (Nathan Letwory)
- Windows Cygwin (Michel Selten)
- Solaris (Kent Mein)
- OS X (sgefant)
- IRIX (Hos)
- (OpenBSD 3.4 @ SPARCStation (Nathan Letwory) on hold now)
Redirects to fix
- Doc:Manual/Game Engine/Logic/Actors → Doc:Manual/Game Engine/Logic/Object type
- Doc:Manual/Game Engine/Logic/Sensors/Sensor pulses → Doc:Manual/Game Engine/Logic/Sensors
- Doc:Manual/Modelling/Meshes/Edge and Face Tools → Doc:Manual/Modelling/Meshes/Edge Tools
- Hackers Guide/Building → Dev:Doc/Hackers Guide/Building
- Hackers Guide/Debugging → Dev:Doc/Hackers Guide/Debugging







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