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Tools | User Interface | Editors | Animation | Render | Scripting | Import/Export | Simple Todos Regression Tests


OpenGL Issues

  • Triple Buffer is slow on some graphics cards, especially Intel
  • VBO problems for sculpt and object mode.
  • More issues in the bug tracker
  • Offscreen buffers don't work on some cards. Add an option to switch to rendering these in a different method (2.49's method worked).
  • Testing for support of OpenGL features, for example NPOT textures, is needed, since some gfx cards report full support even if the support is only partial or with serious restrictions. (report)

Windows

  • Add code to detect drives to change (usb connected, disconnected)
  • RNA library needlessly rebuilds every time in visual studio.
  • Blender doesn't recognize .lnk shortcuts.

Mac OS X

  • Users have to manually change OS X defaults:
    • Map middle mouse to regular "Mouse button 2"
    • Make the Function keys use modifiers (so Blender sees these)
    • Change the Shift+NumPad options to not use Shift (change spaces)
    • The latter two could become part of a new standard OS X compliant map in the future?
  • Magic Mouse seems to still not work for scrolling or panning well... needs developer to test/fix it.
  • QTKit output for 64 bit blender does not support all codecs (report)
  • Finder aliases are not being recognized by Blender

Linux

  • pressure sensitivity on first stroke wrong. (report)
  • Drives could be auto-mounted as they are in Ubuntu's file manager (selecting an unmounted drive mounts it). (report)
  • Switch to XDG base directory specification by default, still need automatic migration of settings (patch)