From BlenderWiki
[edit] Cloth and the Modifier Stack
Mode: Object Mode
Panel: Editing Context → Modifiers
Hotkey: F9
Cloth is a mesh modifier, in that it can modify the shape of the mesh. It is inserted in the modifier stack when you designate a mesh as Cloth. When used with other modifiers, you can achieve very convincing results. For more information on using Cloth, see this page.
Modifier order is important
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If you Apply the Cloth modifier, you remove the simulation but leave the mesh intact and deformed according to that frame of the simulation.
If you delete the modifier, the mesh goes back to its original (starting) shape and isn't a cloth simulation anymore.
Redirects to fix
- Manual/Cast Modifier → Doc:Manual/Modifiers/Deform/Cast
- Manual/Cloth → Doc:Manual/Physics/Clothes
- Manual/Curve Modifier → Doc:Manual/Modifiers/Deform/Curve







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